Mechwarrior IV is still standing tall despite being a few years old now. The graphics haven't lost their luster and the Black Knight expansion pack added enough single and multiplayer goodness to keep it going. Moreover, the multiplayer community has embraced the game fully. Why would Microsoft risk that with a release like this? Even at $13, there's no really compelling reason to buy. Four new mechs? What? There aren't enough mechs to choose from? Two new maps? But you can only use them against other people who've bought the pack! Two new weapons? Ok, the IF Jammer is cool, but not $13 worth of cool.
All of these extras amount to a very anemic addition to an excellent game. An almost cynical attempt on FASA and Microsoft's part to get your money. I mean, they didn't even include something so interesting as a book giving you some more background on the Inner Sphere. Upcoming mech packs featuring the clans and other factions are coming soon, and presumably they'll amount to the same pile of weak extras found here. Buyers beware! Just wait for the upcoming Mechwarrior IV: Mercenaries that's coming soon enough to render these mech packs moot.
Mechwarrior 4 clan mech pack cd key
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